Card flip-matching memory timing grid game.
Tick off requirements as you build to track real-time completion.
Follow this chronological guide to build the project from scratch.
Compare clicked card indices, setting revealed states to true on matches, or resetting cards after a brief delay.
card_values = [1, 2, 3, 4, 1, 2, 3, 4] # Pair items
selected = []
revealed = [False] * 8
def select_card(idx):
if len(selected) < 2 and not revealed[idx]:
selected.append(idx)
revealed[idx] = True
if len(selected) == 2:
idx1, idx2 = selected[0], selected[1]
if card_values[idx1] == card_values[idx2]:
selected.clear() # Match! Keep revealed
else:
# Wait, then reset revealed state to False
passReal issues students hit during development and how to troubleshoot them fast.
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