Multiplayer quiz system utilizing Socket.io lobby rooms and real-time scoreboards.
Tick off requirements as you build to track real-time completion.
Follow this chronological guide to build the project from scratch.
Create Socket.io server managing game rooms and player socket connections.
class GameManager {
constructor() {
this.games = new Map();
}
createGame(pin, questions) {
this.games.set(pin, { pin, questions, currentQuestion: 0, players: [] });
}
addPlayer(pin, socketId, name) {
const game = this.games.get(pin);
if (game) {
game.players.push({ socketId, name, score: 0 });
}
return game;
}
}
module.exports = new GameManager();Real issues students hit during development and how to troubleshoot them fast.
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